Warpath: Units

On this page, you will find all the Units with their stats and brief history.

Introduction

Warpath has many different types of units. To make your life easier, here’s a brief summary:

IconTypeDescription
InfantryThe ability to Activate Bunkers makes Infantry the preferred choice when trying to avoid damage from enemies.
Light TankLight Tanks offer superior mobility, allowing them to move freely in combat and engage in guerilla warfare.
Medium TankMedium Tanks are chosen in a wide variety of battles for their well-rounded performance.
Heavy TankHeavy Tanks are fitted with thick armor, boasting an obvious advantage over Medium and Light Tanks.
Super Heavy TankSuper-Heavy Tanks have the thickest armor of them all. They are lacking in mobility, but ideal for storming fortified positions.
Tank HunterTank Hunters use their superior mobility and penetration to pose a huge threat to Heavy Tanks.
Anti-Tank GunAnti-Tank Guns flaunt impressive penetration which is invaluable when defending against Super-Heavy Tanks.
HowitzerHowitzers, well-known for their damage radius and siege capabilities, are ideal for destroying fortifications and Infantry. A well-guarded Howitzer equips you with frightening firepower.
Rocket LauncherRocket Launchers are famous for their damage radius and siege capabilities, enabling them to wipe out fortifications and Infantry. They provide a strong defense and outstanding mobility, making them an asset in long-range attacks, such as targeting an enemy base.

Counter matrix

Each unit is effective only against a certain type of other unit(s). Make sure you adjust your troop’s formation depending on the situation.

WhatCounters
Light TankArtillery
Tank Hunter
Medium TankLight Tank
Tank Hunter
Heavy TankMedium Tank
Super Heavy TankHeavy Tank
Tank HunterHeavy Tank
HowitzerInfantry
Anti-Tank GunSuper Heavy Tank
Rocket LauncherInfantry

Game mechanics

Light Tanks, Medium Tanks, Heavy Tanks, Super-Heavy Tanks and Tank Hunters have Armor attributes. When attacking these units, penetration is taken into account:

  • When the attacker’s Armor Pen is less than or equal to the target Armor Depth, penetration does not occur and only 50% Dmg is dealt.
  • When the target Armor Depth is less than the attacker’s Armor Pen and the attacker’s Armor Pen is less than 1.5 times the target Armor Depth, penetration occurs, inflicting 150% Dmg.
  • When the attacker’s Armor Pen is more than or equal to 1.5 times the target Armor Depth, impeded penetration occurs and only 50% Dmg is dealt.

The Armor Pen displayed for the attacker is an average value, but in actual combat, there is some variation. The chance of penetration is optimal when Armor Pen is 1-1.5 times the target Armor Depth.

When attacking Infantry, Howitzers, Anti-Tank Guns or Rocket Launchers, penetration isn’t taken into account; however, Infantry can Activate Bunkers to greatly reduce damage received.

Unit Upgrade Requirements

LevelExperienceAmmunition
160-
114,34040
2145,960240
31417,600800
411,380,0001,600
|||
Lvl 1-41:1,847,9602,680
|||
512,586,0003,200
614,248,0009,600
7111,016,00014,400
8119,032,00016,000
|||
Lvl 42-81:36,882,00043,200
|||
9123,160,00017,600
10125,692,00028,000
11136,444,00032,000
12145,864,00033,600
|||
Lvl 82-121:131,160,000111,200
|||
13149,554,00034,800
14151,570,00036,000
15153,364,00036,800
16154,780,00037,600
|||
Lvl 122-161:209,268,000145,200
|||
17155,980,00038,400
18157,180,00039,200
19158,380,00040,000
20053,568,000-
|||
Lvl 162-200:225,108,000117,600
|||
Grand total:604,265,900419,880
|||

Camp Stats Comparison Matrix

UnitTypeCampDurabilityArmor ThicknessMax SpeedBlast Dmg ResistanceDamageReload SpeedFiring AccuracyEffective RangeArmor Pen Depth
Valmet M76 Squad7800;0;028548 / 4242 / 3063 / 4120,3 / 0,260
AKM Squad9530;0;028539 / 3472 / 3063 / 4120,35 / 0,260
M16 Rifle Squad8670;0;028544 / 3852 / 3063 / 4120,5 / 0,260
NM-116200072;25.4;10452024529575122
Panther Ausf. G2800120;50;50362030829572136
T-442940120;70;15362029329574136
Super Pershing2828120;50;504020296295711,9136
Tiger II Ausf. B4400224;85;85262075949572200
IS-34840195;100;652620759495714,6200
A43 Black Prince Tank4488195;110;45272077449572200
Mouse V26400246;130;110182087349571,5229
Jagdtiger2400102;50;50352063049574260
ISU-1522400102;70;203620573495711,8273
M36 Jackson2424102;60;30422057849572260
Prima Multiple RL13330;0;0361024586340
7.5cm Pak 41 ATG13330;0;0121073049574299
305mm Howitzer Br-1813330;0;0121012754212180
155mm Gun M213330;0;0121012154212170

Camp Perk Comparison Matrix

UnitCampMain PerkExplanationSecondaryExplanationCounters
FortificationCan activate BunkersFirst AidDurability Recover
FortificationCan activate BunkersFirst AidDurability Recover
FortificationCan activate BunkersFirst AidDurability Recover
Ultrahigh VelocityTop Speed
Rapid ProductionShorter Training Time
RepairDurability Recover
High VelocityFaster SpeedRapid ProductionShorter Training Time
UnitCampMain PerkExplanationSecondaryExplanationCounters
Thick ArmorHigher Armor
Good DurabilityGreather Durability
SiegeGreater Building Damage
Extra Thick ArmorTop Armor
UnitCampMain PerkExplanationSecondaryExplanationCounters
Strong FirepowerGreater Firepower
High PenetrationSuperior Penetration
High VelocityFaster Speed
UnitCampMain PerkExplanationSecondaryExplanationCounters
SiegeGreater Building DamageDamage RadiusEffective within 1 Map grid
SiegeGreater Building DamageDamage RadiusEffective within 1 Map grid
SiegeGreater Building DamageDamage RadiusEffective within 1 Map grid
Ultrahigh Armor PenetrationTop Penetration

Infantry

Liberty

UnitsStarsDurabilityArmor ThicknessMax SpeedBlast Dmg ResistanceWeaponWeapons NameDamageReload SpeedFiring AccuracyEffective RangeArmor Pen Depth
Militia Squad31080;0;0365MainLee–Enfield Rifle528010,50
SecondaryMills Bomb48303450,260
Springfield Squad41360;0;0265MainM1903 Springfield628170,910
SecondaryMk I Grenade61303520,260
M1 Garand Squad4,11720;0;0205MainM1 Garand828330,4570
SecondaryMk I Grenade76303590,260
M2 Carbine Squad52170;0;0225MainM2 Carbine1028500,30
SecondaryMk 2 Grenade96303660,260
M3 Carbine Squad5,12730;0;0225MainM3 Carbine1328670,30
SecondaryMk 2 Grenade121303730,260
Sten Gun Squad63440;0;0245MainSten Gun142580,30
SecondaryMk 2 Grenade153303810,260
Tommy Gun Squad6,14330;0;0245MainM1928A1 Thompson182590,250
SecondaryMk 2 Grenade193303880,260
Browning Machine Gun Squad75460;0;0265MainBrowning Automatic Rifle272600,50
SecondaryM67Grenade243303960,260
M14 Rifle Squad7,16880;0;0265MainM14 Rifle352610,50
SecondaryM67Grenade306304040,260
M16 Rifle Squad7,28670;0;0285MainM16 Rifle442630,50
SecondaryM67 Grenade385304120,260

Vanguard

UnitsStarsDurabilityArmor ThicknessMax SpeedBlast Dmg ResistanceWeaponWeapons NameDamageReload SpeedFiring AccuracyEffective RangeArmor Pen Depth
New Recruit Squad3980;0;0205MainGewehr 98628010,50
SecondaryM1918 Grenade53303450,260
M28 Rifle Squad41230;0;0205MainM/28 Rifle728170,50
SecondaryM1918 Grenade67303520,260
Karabiner 98k Squad4,11550;0;0205MainKarabiner 98k928330,50
SecondaryM1918 Grenade84303590,260
Gewehr 41 Squad51950;0;0225MainGewehr 411128500,40
SecondaryM24 Stick Grenade106303660,30
Gewehr 43 Squad5,12460;0;0225MainGewehr 431428670,50
SecondaryM24 Stick Grenade133303730,30
Suomi KP/-31 Squad63100;0;0245MainSuomi KP/-31162580,20
SecondaryM24 Stick Grenade168303810,30
MP40 Squad6,13900;0;0245MainMP 40 Submachine Gun202590,250
SecondaryM24 Stick Grenade212303880,30
StG 44 Squad74910;0;0265MainStG44302600,30
SecondaryModel 39 Grenade267303960,260
RK 62 Squad7,16190;0;0265MainRK 62 Assault Rifle382610,30
SecondaryModel 39 Grenade336304040,260
Valmet M76 Squad7,27800;0;0285MainValmet M76482630,30

Martyrs

UnitsStarsDurabilityArmor ThicknessMax SpeedBlast Dmg ResistanceWeaponWeapons NameDamageReload SpeedFiring AccuracyEffective RangeArmor Pen Depth
Guerilla Squad31190;0;0205MainBerdan Rifle528010,40
SecondaryRGD-33Grenade43303450,260
Mosin-Nagant Squad41500;0;0205MainMosin-Nagant Rifle628170,5480
SecondaryRGD-33Grenade55303520,260
Mosin-Nagant Carbine Squad4,11890;0;0205MainMosin-Nagant Rifle728330,50
SecondaryRGD-33Grenade69303590,260
SVT-40 Squad52380;0;0225MainSVT-40928500,50
SecondaryF1 Grenade87303660,260
SKS Squad5,13000;0;0225MainSKS Carbine1128670,40
SecondaryF1 Grenade109303730,260
PPD Squad63780;0;0245MainPPD-40 Submachine Gun132580,20
SecondaryRG-42Grenade138303810,260
PPSh Assault Rifle Squad6,14770;0;0245MainPPSh-41 Submachine Gun162590,250
SecondaryRG-42Grenade173303880,260
AK-47 Squad76010;0;0265MainAK-47 Assault Rifle252600,350
SecondaryRGD-5Grenade218303960,260
AK-47S Squad7,17570;0;0265MainAK-47S Assault Rifle312610,350
SecondaryRGD-5Grenade275304040,260
AKM Squad7,29530;0;0285MainAKM Assault Rifle392630,350
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Raymond Louis Kubiak
Raymond Louis Kubiak
5 months ago

Need a guide on blueprint building and which unit requires what blueprint